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More iPhone and iPad Development: Further Explorations of the iPhone SDK

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More iPhone and iPad Development: Further Explorations of the iPhone SDK Overviews

The update to the bestselling More iPhone 3 Development by Dave Mark and Jeff LaMarche, More iPhone and iPad Development digs deep into Apple’s latest SDK 4, explaining complex concepts and techniques in the same friendly, easy-to-follow style you’ve come to expect.  

You’ll cover topics like Core Data, peer-to-peer networking using GameKit and network streams, working with the Maps API, In-app email, PDF creating, and more. All of the concepts are clearly presented with code snippets you can customize and use, as you like, in your own apps. By the end of the book, you’ll be prepared to create the most sophisticated and fun iPhone and Ipad apps possible.  

Whether you are a relative newcomer to iPhone and iPad development or an mobile development veteran looking to expand your horizons, there’s something for everyone in More iPhone and iPad Development.

What you’ll learn

  • All about Core Data: key concepts and techniques for writing larger application
  • How to utilize a variety of networking mechanisms, including peer-to-peer connections over Bluetooth using GameKit
  • Details on the addition of Bonjour discovery and network streams
  • How to embed maps with Map Kit and use in-application email
  • How to access a user’s iPod library and integrate music into applications
  • Essentials of concurrent programming and advanced debugging techniques
  • Tips on working with data from the web

Who this book is for

All iPhone, iPod Touch, and iPad app developers, especially developers already familiar with the basics of Apple's iPhone SDKs.


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iPhone App Development: The Missing Manual

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I've been looking to get into iPhone OS development this spring, and most books I've come across have fallen into one of two categories:

1) they expect you to have a background in Mac OS X's Objective-C development frameworks or...

2) they're written like a reference book and thus make it difficult to learn the ropes in a step-by-step fashion.

Craig Hockenberry's iPhone App Development: The Missing Manual changes that frustrating pattern. By introducing the world of developing an iPhone app in a way that requires just a bit of programming experience, Hockenberry makes instantly accessible the Objective-C language, the XCode IDE, and the design processes that go into taking your app from notepad sketch to App Store success and beyond. The text is clear and approachable, and Craig's jolly writing style makes grasping important concepts and following along with examples both fun and memorable.

I highly recommend this book to anyone with any C-like programming experience who is interested in writing apps for the iPhone OS.

iPhone App Development: The Missing Manual Features

  • ISBN13: 9780596809775
  • Condition: NEW
  • Notes: Brand New from Publisher. No Remainder Mark.



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iPhone App Development: The Missing Manual Overviews

Anyone with programming experience can learn how to write an iPhone app. But if you want to build a great app, there's a lot more to it than simple coding: you also need to know how design and market your creation. This easy-to-follow guide walks you through the entire process, from sketching out your idea to promoting the finished product.

  • Get to know the tools for developing your iPhone app
  • Design a great app before you start coding
  • Build a complex app with Xcode and Interface Builder
  • Decide how to brand your app-then beta-test that brand in the real world
  • Learn the inside scoop on how to get your app into the App Store
  • Promote your product, track sales, and build a strong customer following


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Customer Review


Not for beginners - Bakari - Sacramento, CA
My review is not to negate the 5-star reviews, but I'm already totally frustrated with this book. The author starts off with a really simple template project (flashlight app), but then he spends like the next three chapters explaining Objective-C without using or referring to any exercise to help beginners make sense of what the talks about. At the beginning of some sections he says, By now you have a good understanding of such and such; and im thinking, I do? Why not refer back to the flashlight app code to explain the language. I'm heading back the Dummies book on Objective-C. This one is clearly not for beginners.


Puts all the missing pieces together - Samuel R. Posten III -
I've been fooling around with iPhone development since the day Apple approved my developer kit, and I've checked out all the books and video tutorials so far, but Craig's book is easily the most satisfying and in depth on the whole package that is iPhone development. Including the parts that most other books wave their hand over and expect you to get up to speed on your own on. Add in his alter ego for a few drops of humor and you've got one of the best books out there.



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101 iPad Tips, Tricks and Tweaks: A Guide to Essential Apps and Everything Else You Didnt Know the iPad Can Do

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As someone who didn't already know most of the tips presented, I found this book to be very informative - I also came away, after reading it, with a small list of apps that I will definitely check out the next time I visit the App Store. The only downside to this book, that I noticed, was that it contained a few spelling and formatting errors which, in my opinion, did not detract from what the book was presenting.

Overall, I would recommend this book.


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101 iPad Tips, Tricks and Tweaks: A Guide to Essential Apps and Everything Else You Didnt Know the iPad Can Do Overviews

This book isn’t a user guide or a manual; it’s a list of features of the iPad you may not know about or apps that you might want to download.

There are over a 1000 apps in the app store; this book will also help you find the ones that you may need—from stock tickers to games.

As the iPad is updated and the app store increases, I will update this book with more tips.


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Customer Review


I personally only learned one thing, so for me it wasn't great - Cruising - Illinois USA
The book is a collection of 101 tips. It is not a manual. From that perspective it isn't bad. The reason I rated this 2 stars, is that 99% of the tips are either obvious (plug it in overnight to fully charge and don't worry about over charging), or easily shared on the web already.

If you are a novice, this may be useful.




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Objective-C Pocket Reference

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As an advanced C++ programmer trying to pick up Objective-C (a weird freakin' language if you ask me), I found this little Pocket Reference to be invaluable. For one thing, its really small which I like -- who needs another tome to litter the bookshelves? I find that it is well written, I actually just started reading it from the beginning and found it to be pretty easy to follow. Finally I = [[NSString alloc] initWithString:@"Understand"]; the crazy formatting for Objective-C methods which just looked like jibberish to me at first. Believe me, after 20 years of programming I can usually understand languages that I've never touched before -- I really needed this book to help me get a handle on Objective-C and it did a commendable job.

Negatives: of course, this is not exactly comprehensive. Since I am also learning Cocoa, I would have liked a little more Cocoa material mixed in. I did find that the writing was at times a bit confusing when discusssing some of the more abstruse concepts of Objective-C. And, always, I like lots of real code examples -- perhaps that just isn't feasible in a book this compact.

Overall, this is a very good book for a newcomer to Objective-C. With this in one hand and Google in the other I can get by quite nicely as I write my iPhone Apps.

Objective-C Pocket Reference Features



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Objective-C Pocket Reference Overviews

Objective-C is an exciting and dynamic approach to C-based object-oriented programming; it's the approach adopted by Apple as the foundation for programming under Mac OS X, a Unix-based operating system gaining wide acceptance among programmers and other technologists. Objective-C is easy to learn and has a simple elegance that is a welcome breath of fresh air after the abstruse and confusing C++. To help you master the fundamentals of this language, you'll want to keep the Objective-C Pocket Reference close at hand. This small book contains a wealth of valuable information to speed you over the learning curve. In this pocket reference, author Andrew Duncan provides a quick and concise introduction to Objective-C for the experienced programmer. In addition to covering the essentials of Objective-C syntax, Andrew also covers important faces of the language such as memory management, the Objective-C runtime, dynamic loading, distributed objects, and exception handling.


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Customer Review



Convenience Pocket Reference - Barry Fung -
It is very good & convenience pocket reference book for Objective-C programming particular for new Objective-C programmer.



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Sams Teach Yourself iPhone Application Development in 24 Hours

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I love this book. I am new to iPhone application development and found it very useful. You should read it beside your Mac and do all the lessons by yourself. After a few chapters, as you learn how to control the interface, you'll start feeling like you have learned a lot. Learning by example is the most effective type of learning. I recommend the book to beginners, who have never made a program for iPhone, but also to intermediate users, who should keep the book for reference. If you do not comprehend chapter 3 (Discovering Objective-C) right away, keep on reading and programming, and then get back later as you gain more experience.

Sams Teach Yourself iPhone Application Development in 24 Hours Features

  • ISBN13: 9780672330841
  • Condition: NEW
  • Notes: Brand New from Publisher. No Remainder Mark.



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Sams Teach Yourself iPhone Application Development in 24 Hours Overviews

&>A clear, easy-to-understand tutorial for developers who want to write software for today's hottest market: iPhone, iTouch, and App Store!

 

  • The start-to-finish, hands-on introduction to iPhone programming for every developer, regardless of experience
  • Introduces the iPhone development environment and teaches every essential Objective-C concept with fully-documented, carefully-explained code
  • A complete tutorial package: step-by-step instructions, examples, Q and As, quizzes, exercises, tips, shortcuts, and more
  •  

    iPhone is the world's hottest application market: more than 500,000 developers have downloaded Apple's iPhone software development kit in just one year. Now there's a friendly, accessible guide to iPhone development for every programmer, regardless of experience. In just 24 lessons of one hour or less, Sams Teach Yourself iPhone Application Development in 24 Hours  will help beginning iPhone and mobile developers gain true mastery, so you can construct virtually any iPhone application. Each lesson builds on everything that's come before, helping you learn all they need to know without ever becoming overwhelmed. Coverage includes: preparing for iPhone development; navigating the development environment; mastering Objective-C and the MVC paradigm; using widgets and webviews; implementing multiple views; reading and writing data; building user interfaces; generating graphics; playing media; using maps; networking; using the touch interface; sensing motion; pushing application updates; debugging; optimization; distributing software via the App Store; and more. By the time you are finished you'll be comfortable enough to write real-world apps that sell.


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    Customer Review


    Busy Programmers: If you have to purchase one book - this should be it - Irtaza Barlas - ATLANTA, GA United States
    I purchased and went through three other books on the topic and eventually I learned the most from this book. The topics are arranged very well - with a generous description of programming style of Objective C, and programming patterns. If you are new to Objective C, this would be a good starting point. It explains well the topics with step-by-step directions. Also, as advertised, the programming load is more or less 60 minutes per chapter.




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    Professional iPhone and iPad Database Application Programming

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    Professional iPhone and iPad Database Application Programming Overviews

    A much-needed resource on database development and enterprise integration for the iPhone

    An enormous demand exists for getting iPhone applications into the enterprise and this book guides you through all the necessary steps for integrating an iPhone app within an existing enterprise. Experienced iPhone developers will learn how to take advantage of the built-in capabilities of the iPhone to confidently implement a data-driven application for the iPhone.

    • Shows you how to integrate iPhone applications into enterprise class systems
    • Introduces development of data-driven applications on the iPhone
    • Discusses storing data using SQLite, managing data using Core Data, and integrating with Web Services
    • In-depth coverage of displaying data on the phone using the UITableView

    Professional iPhone Database Application Programming gets you up to speed on developing data-driven applications for the iPhone.


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    Enterprise iPhone and iPad Administrator's Guide: Strategies for iPhone and iPad Deployment, Integration, & Control

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    Enterprise iPhone and iPad Administrator's Guide: Strategies for iPhone and iPad Deployment, Integration, & Control Overviews

    Are you an IT professional involved in deploying the iPhone and or iPad in your company or organization? Do you have fellow employees who are eager to use their iPhones and iPads for work? Then this is the book for you. Enterprise iPhone and iPad Administrator’s Guide provides step-by-step instructions on how to deploy and integrate the iPhone within a range of professional environmentsâ€"from large businesses and educational institutions to medium-sized offices. This book ensures that the process is achieved in a streamlined, efficient, and cost-effective manner.

    The guide begins with an introduction to basic deployment concerns, then moves into actual methods and tools that you can use to streamline the deployment process. Next, an in-depth discussion of configuration and provisional profiles helps you deliver solid device setup, security, and adherence to organization policies. Finally, you’ll learn how to use existing help desk teams to provide effective user support. Also included is coverage of the latest iPhone- and iPad-specific enterprise technologies (such as push notification and calendaring tools) as well as internal iPhone and iPad applications and web-based solutions for businesses.

    What you’ll learn

    • Activate and deploy the iPhone and iPad (and iTunes if it will serve as a sync conduit for users).
    • Use the iPhone and iPad built-in client management capabilities.
    • Support iPhone- and iPad-specific services both inside and outside of a private network, provisioning security profiles and applications to users.
    • Provide effective user support, both in the office and in the field.
    • Who this book is for

      This book is intended for IT staff members that will be charged with planning an iPhone and ipad implementation or pilot program, as well as those that will be charged with ultimately deploying and provisioning the devices and delivering support to iPhone and iPad users. Readers should have an existing background in IT management, systems administration, and end user support working in a medium to large business or enterprise environment.


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    More iPhone 3 Development: Tackling iPhone SDK 3 (Beginning)

    Great Price "More iPhone 3 Development: Tackling iPhone SDK 3 (Beginning)" for $25.02 Today



    Like others, I was eagerly awaiting this book. I cut my teeth on Beginning iPhone 3 Development: Exploring the iPhone SDK by these guys so I knew what I was *expecting* to get - I just hoped they would deliver. I was especially anxious to get the information about Core Data. I had a project in mind that would need to track different kinds of data and their relationships and I knew that Core Data was the way to go. I was hoping Jeff and Mark would help me crack it like they did with iPhone programming in general.

    Epic Success!

    They devote 7 chapters to Core Data and pretty much handle everything you need to know. What's great is that they build slowly on the topics and concepts. Core Data is a vast and powerful framework and tackling the official documentation is like drinking from a firehose. Dave and Mark, regulate the flow so that you can consume it in little gulps instead of drowning in it.

    Like most programming books, they define a project and develop it with additional features and such. The problem with most programming books is that if the project you want to do doesn't line up with the kind of project they are doing, you have to do a lot of reading between the lines. I was a little concerned with that happening with this book but it's really not an issue. Granted, I'm not making a Hero database but the concepts are presented clearly enough and generically enough that they can easily be used for other things. In fact, they went to great lengths to describe the design and implementation of generic classes that can be used for lots of other things.

    I use both of their iPhone books almost like reference books. Whenever I need to do something, I'm pretty sure I can find out how to do it by looking back through the projects and finding something similar that I can adapt to what I need.

    I have to admit, I haven't gotten past the Core Data chapters as that's what I need for my current project. I have skimmed the other chapters however and they all look to be of the same calibre and usefullness.

    I can't say enough good things about this book. It really makes iPhone programming approachable for mere mortals,not just Heros!


    More iPhone 3 Development: Tackling iPhone SDK 3 (Beginning) Features

    • ISBN13: 9781430225058
    • Condition: NEW
    • Notes: Brand New from Publisher. No Remainder Mark.



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    More iPhone 3 Development: Tackling iPhone SDK 3 (Beginning) Overviews

    Interested in iPhone development? Want to learn more? Whether you’re a self-taught iPhone development genius or have just made your way through the pages of Beginning iPhone 3 Development, we have the perfect book for you.

    More iPhone 3 Development: Tackling iPhone SDK 3 digs deeper into Apple’s latest SDK. Best-selling authors Dave Mark and Jeff LaMarche explain concepts as only they can, covering topics like Core Data, peer-to-peer networking using GameKit and network streams, working with data from the web, MapKit, in-application e-mail, and more. All the concepts and APIs are clearly presented with code snippets you can customize and use, as you like, in your own apps.

    If you are going to write a professional iPhone app, you’ll want to get your arms around Core Data, and there’s no better place to do so than in the pages of this book. The book continues right where Beginning iPhone 3 Development left off with a series of chapters devoted to Core Data, the standard for persistence that Apple introduced to iPhone with SDK 3. Jeff and Dave carefully step through each of the Core Data concepts and show you techniques and tips specifically for writing larger applications—offering a breadth of coverage you won't find anywhere else.

    The Core Data coverage alone is worth the price of admission. But there's so much more. This book covers a variety of networking mechanisms, from GameKit’s relatively simple BlueTooth peer-to-peer model, to the addition of Bonjour discovery and network streams, through the complexity of accessing files via the web. Dave and Jeff will also take you through coverage of concurrent programming and some advanced techniques for debugging your applications.

    Whether you are a relative newcomer to iPhone development or an old hand looking to expand your horizons, there’s something for everyone in More iPhone 3 Development.

    Note: A few of the apps in this book demonstrate technologies not yet supported by the simulator. To run them on your iPhone or iPod touch, you'll need to join one of Apple's paid iPhone developer programs.

    What you’ll learn

    • All about Core Data: key concepts and techniques for writing larger application
    • How to utilize a variety of networking mechanisms, including peer-to-peer connections over Bluetooth using GameKit
    • Details on the addition of Bonjour discovery and network streams
    • How to embed maps with Map Kit and use in-application email
    • How to access a user's iPod library and integrate music into applications
    • Essentials of concurrent programming and advanced debugging techniques
    • Tips on working with data from the web

    Who this book is for

    All iPhone and iPod Touch developers, especially developers already familiar with early iPhone SDKs.

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    Customer Review


    Finally An Extensive Review of Core Data! - Jim Collins - San Jose, Ca USA
    If you want to do core data on the iPhone or iPad, this is the book to have. This book devotes a number of chapters on core data and how to create an actual application. It's treatment of core data alone, makes it worth the price.


    Hats off - K. Jailan - USA
    Mr. Jeff & Mr. Dave teach iPhone programming like class-room teachers. Each and every chapter is awesome and clearly explained. One of the best books for the beginers.



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    The Giant Book of iPad Apps

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    The Giant Book of iPad Apps Overviews

    This book a reference guide to finding the best apps on the iPad.

    Prices in this book may not be updated; promotions occur every day, and publishers are constantly adjusting prices. It is as accurate as possible.

    This book is by no means complete; it currently has only five categories, but I’m working on expanding it to include all categories in the App store. There are over 1,500 apps in the iPad app store—it is my intention to get as me as possible quality ones in this book. This first edition includes over 200 in from the Books, Weather, Travel, Entertainment, and Games category.

    For the most part, “Lite” apps are not included; whenever possible, I have tried to indicate if a free demo of the app is available.

    This book isn’t a review guide, and I do not weigh in my opinions of any of the apps—it’s simply a guide to what apps are out there, so you don’t have to spend hours in iTunes looking them over yourself.

    The word giant in this title is a little misleading--it's big, but not as big as t will be.

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    The iPhone Developer's Cookbook: Building Applications with the iPhone 3.0 SDK (2nd Edition)

    Great Price "The iPhone Developer's Cookbook: Building Applications with the iPhone 3.0 SDK (2nd Edition)" for $25.68 Today



    It can be very frustrating trying to step into the iPhone/iPad world. There are plenty of "Hello World" examples, but after that it starts getting very confusing very quickly.

    Worse, some of what you'll find is out of date - the SDK is a constantly moving target and even if it were not, there are so many different ways to accomplish the same goal that it's very hard to know what the best approach is for your particular project(s).

    I suppose this book is already out of date. I'm still going to recommend it, because it really helped clear up some things I was very confused about.

    The author doesn't recommend this as a rank beginners book. You'll need some "Hello, world" experience first and perhaps a bit more. However, I'd recommend buying this at the same time as you buy those getting started books because the first hundred and fifty pages or so really will help you understand things the beginners books don't mention at all.

    I read the negative reviews and I understand that there may be flaws here from the viewpoint of more experienced or more pedantic reviewers. That's OK - Erica's book helped me and I'm quite sure it would help others.

    By the way, because I've reviewed so many books and maintain a large technically oriented website, I often get books like this free as reviewer copies. This isn't one of those: I paid for it and definitely feel that it was worth the price.

    The iPhone Developer's Cookbook: Building Applications with the iPhone 3.0 SDK (2nd Edition) Features

    • ISBN13: 9780321659576
    • Condition: NEW
    • Notes: Brand New from Publisher. No Remainder Mark.



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    The iPhone Developer's Cookbook: Building Applications with the iPhone 3.0 SDK (2nd Edition) Overviews

     “This book would be a bargain at ten times its price! If you are writing iPhone software, it will save you weeks of development time. Erica has included dozens of crisp and clear examples illustrating essential iPhone development techniques and many others that show special effects going way beyond Apple’s official documentation.”

    Tim Burks, iPhone Software Developer, TootSweet Software

     

    “Erica Sadun’s technical expertise lives up to the Addison-Wesley name. The iPhone Developer’s Cookbook is a comprehensive walkthrough of iPhone development that will help anyone out, from beginners to more experienced developers. Code samples and screenshots help punctuate the numerous tips and tricks in this book.”

    Jacqui Cheng, Associate Editor, Ars Technica

     

    “We make our living writing this stuff and yet I am humbled by Erica’s command of her subject matter and the way she presents the material: pleasantly informal, then very appropriately detailed technically. This is a going to be the Petzold book for iPhone developers.”

    Daniel Pasco, Lead Developer and CEO, Black Pixel Luminance

     

    The iPhone Developer’s Cookbook should be the first resource for the beginning iPhone programmer, and is the best supplemental material to Apple’s own documentation.”

    Alex C. Schaefer, Lead Programmer, ApolloIM, iPhone Application Development Specialist, MeLLmo, Inc.

     

    “Erica’s book is a truly great resource for Cocoa Touch developers. This book goes far beyond the documentation on Apple’s Web site, and she includes methods that give the developer a deeper understanding of the iPhone OS, by letting them glimpse at what’s going on behind the scenes on this incredible mobile platform.”

    John Zorko, Sr. Software Engineer, Mobile Devices

     

    “I’ve found this book to be an invaluable resource for those times when I need to quickly grasp a new concept and walk away with a working block of code. Erica has an impressive knowledge of the iPhone platform, is a master at describing technical information, and provides a compendium of excellent code examples.”

    John Muchow, 3 Sixty Software, LLC; founder, iPhoneDeveloperTips.com

     

    “This book is the most complete guide if you want coding for the iPhone, covering from the basics to the newest and coolest technologies. I built several applications in the past, but I still learned a huge amount from this book. It is a must-have for every iPhone developer.”

    Roberto Gamboni, Software Engineer, AT&T Interactive

     

    “It’s rare that developer cookbooks can both provide good recipes and solid discussion of fundamental techniques, but Erica Sadun's book manages to do both very well.”

    Jeremy McNally, Developer, entp

     

    Want to get started building applications for Apple’s iPhone and iPod touch? Already building iPhone applications and want to get better at it? This is the only book that brings together all the expert guidance–and the code–you’ll need!

     

    Completely revised and expanded to cover the iPhone 3.0 SDK, The iPhone Developer’s Cookbook is the essential resource for developers building apps for the iPhone and iPod touch. Taking you further than before, this new edition starts out with an introduction to Objective-C 2.0 for developers who might be new to the platform. You’ll learn about Xcode and Interface Builder and learn how to set up and configure your iPhone Developer account. Additional highlights of this new edition include:

     

      Using the iPhone SDK’s visual classes and controllers to design and customize interfaces

      Using gestures, touches, and other sophisticated iPhone interface capabilities

      Making the most of tables, views, view controllers, and animations

      Alerting users with progress bars, audio pings, status bar updates, and other indicators

      Using new Push Notifications to send alerts, whether your app is running or not

      Playing audio and video with the MediaKit

      Working with the Address Book, Core Location, and Sensors

      Connecting to the Internet, Web services, and networks

      Embedding flexible maps with MapKit and Google Mobile Maps

      Building multiplayer games with GameKit

      Using Core Data to build data-driven applications

      Selling add-on content and services with In-App Purchasing using StoreKit

      Building accessible apps with Accessibility Plus

     

    The unique format of The iPhone Developer’s Cookbook presents the code you need to create feature-rich applications that leverage the latest features of the iPhone 3.0 SDK. Over 30,000 iPhone developers turned to the first edition of The iPhone Developer’s Cookbook. So should you!

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    Customer Review


    The Best I ever bought, and superb service from Amazon! - Daniel Bonates - Brasil
    I had the best experience in my life about buying books when I did it for this book, on this site. I receive a great support for tracking the shipment and as soon I got the book, I started to eat it. Its very impressive how the author seems to know exactly what you are working on, and what you need and to be perfect, teach you the best and short way to get what you want. This book is not for beginners, but intermediate instead and advanced. Wonderful and I recommend it a lot...




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    The Complete Idiot's Guide to iPad and iPhone App Development

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    Offer Price : $13.57



    The Complete Idiot's Guide to iPad and iPhone App Development Overviews

    Take a bite out of Apple's iPhone(tm) success.

    The Complete Idiot's Guide(r) to Developing iPhone(tm) Apps is the perfect introduction for aspiring iPhone(tm) app creators, offering a step-by-step approach exploring all of the tools and key aspects of programming using the iPhone(tm) software development kit, including getting the finished product distributed through the App Store.

    •Apple also reports more than one billion downloads of their more than 25,000 available applications, and both the number of applications and the appetite for them keeps growing

    •Of the more than 50,000 companies and individuals who have registered as program developers, 60 percent have never before developed an Apple platform

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    *** Product Information and Prices Stored: May 13, 2010 04:38:29


    Friends Link : Best Objective-C Textbooks All About Flip Flop Sandals Best iPhone SDK Textbooks Best Deals, Reviews On Pet Bicycle Trailers Best Price And Reviews On Cheap Television Stands

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    Programming in Objective-C 2.0 (2nd Edition)

    Great Price "Programming in Objective-C 2.0 (2nd Edition)" for $26.22 Today



    I'm currently only 4 chapters into the Kindle version of this book and so far I can honestly say I've been able to learn more about Objective C than any other book. I have a background in computer science and have learned various programming languages such as BASIC, Pascal, LISP, Scheme, Java, even assembly - but I never got around to learning C or any of its variants. I've consumed many instructional books on programming and can honestly say that this one is the most well-written and easily comprehensible out of all of them. The author takes great care to explain virtually every aspect of Objective C syntax and does it in a way that's comfortable for both neophytes as well as those who have had some prior programming experience.

    Additionally, the Kindle version of this book is done very well, easily readable on the Kindle device or an iPad (I've been reading it on both). When it's displayed on the iPad (with the Kindle app), you also get the additional benefit of color illustrations. Although I have a long way to go in this book, I can already say that I will have no problem reading it on my PC, my Kindle, or my iPad.

    If you're interested in developing apps for the iPhone/iPod Touch/iPad, start with this book to give yourself a decent understanding of the Objective-C language, and THEN read the more iPhone OS-specific programming books such as "Head First iPhone Development" and "iPhone Application Development for Dummies". I tried to start with the Head First book and pretty much went nowhere with it until I started reading "Programming in Objective-C 2.0". Now concepts are starting to come together and I'm excited about what I can start doing with the iPhone SDK.

    Programming in Objective-C 2.0 (2nd Edition) Features

    • ISBN13: 9780321566157
    • Condition: NEW
    • Notes: Brand New from Publisher. No Remainder Mark.



    Rating :
    Price : $44.99
    Offer Price : $26.22



    Programming in Objective-C 2.0 (2nd Edition) Overviews

    THE #1 BESTSELLING BOOK ON OBJECTIVE-C 2.0


    Programming in Objective-C 2.0 provides the new programmer a complete, step-by-step introduction to Objective-C, the primary language used to develop applications for the iPhone, iPad, and Mac OS X platforms.

     

    The book does not assume previous experience with either C or object-oriented programming languages, and it includes many detailed, practical examples of how to put Objective-C to use in your everyday iPhone/iPad or Mac OS X programming tasks.


    A powerful yet simple object-oriented programming language that’s based on the C programming language, Objective-C is widely available not only on OS X and the iPhone/iPad platform but across many operating systems that support the gcc compiler, including Linux, Unix, and Windows systems.

     

    The second edition of this book thoroughly covers the latest version of the language, Objective-C 2.0. And it shows not only how to take advantage of the Foundation framework’s rich built-in library of classes but also how to use the iPhone SDK to develop programs designed for the iPhone/iPad platform.

     

    Table of Contents


       1    Introduction

    Part I: The Objective-C 2.0 Language

        2    Programming in Objective-C 

        3    Classes, Objects, and Methods

        4    Data Types and Expressions

        5    Program Looping

        6    Making Decisions

        7    More on Classes

        8    Inheritance

        9    Polymorphism, Dynamic Typing, and Dynamic Binding

      10    More on Variables and Data Types

      11    Categories and Protocols

      12    The Preprocessor

      13    Underlying C Language Features

    Part II: The Foundation Framework

      14    Introduction to the Foundation Framework

      15    Numbers, Strings, and Collections

      16    Working with Files

      17    Memory Management

      18    Copying Objects

      19    Archiving

    Part III: Cocoa and the iPhone SDK

      20    Introduction to Cocoa 

      21    Writing iPhone Applications

    Part IV: Appendixes

      A    Glossary

      B    Objective-C 2.0 Language Summary

      C    Address Book Source Code

      D    Resources


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    Customer Review


    Awesome - Britt T. Griscom -
    The brilliant thing about this book is that it comes with an online forum where you can learn from the other students as well as from the author, who replies to all unanswered questions, as far as I can tell. It's like getting a complete course for . It's an amazing deal. The forum is so helpful that I would never by a book like this that didn't have one.




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    *** Product Information and Prices Stored: May 12, 2010 03:31:13


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